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NC.1.G.Geometry
Geometry
Reason with shapes and their attributes.
NC.1.G.1. Distinguish between defining and non-defining attributes and create shapes with defining attributes by:
NC.1.G.1.a. Building and drawing triangles, rectangles, squares, trapezoids, hexagons, circles.
Quiz, Flash Cards, Worksheet, Game & Study GuideCounting Coins
Quiz, Flash Cards, Worksheet, Game & Study GuideMoney
NC.1.NBT.Number and Operations in Base Ten
Number and Operations in Base Ten
Use place value understanding and properties of operations.
NC.1.NBT.4. Using concrete models or drawings, strategies based on place value, properties of operations, and explaining the reasoning used, add, within 100, in the following situations:
NC.1.NBT.4.a. A two-digit number and a one-digit number
Quiz, Flash Cards, Worksheet, Game & Study GuidePlace Value
Quiz, Flash Cards, Worksheet, Game & Study GuidePlace Value
NC.1.NBT.2.c. Demonstrate that the numbers 10, 20, 30, 40, 50, 60, 70, 80, 90 refer to one, two, three, four, five, six, seven, eight, or nine tens, with 0 ones.
Quiz, Flash Cards, Worksheet, Game & Study GuidePlace Value
Quiz, Flash Cards, Worksheet, Game & Study GuidePlace Value
NC.1.NBT.3. Compare two two-digit numbers based on the value of the tens and ones digits, recording the results of comparisons with the symbols >, =, and <.
NC.1.OA.1. Represent and solve addition and subtraction word problems, within 20, with unknowns, by using objects, drawings, and equations with a symbol for the unknown number to represent the problem, when solving: