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Kindergarden K
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Fifth Grade 5th
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Seventh Grade 7th
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Ninth Grade 9th
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OK.K.A. Algebraic Reasoning & Algebra (A) Algebraic Reasoning & Algebra (A)
K.A.1. Duplicate patterns in a variety of contexts. K.A.1.1. Sort and group up to 10 objects into a set based upon characteristics such as color, size, and shape. Explain verbally what the objects have in common.
Quiz, Flash Cards, Worksheet, Game & Study Guide Attributes
K.A.1.2. Recognize, duplicate, complete, and extend repeating, shrinking and growing patterns involving shape, color, size, objects, sounds, movement, and other contexts.
Quiz, Flash Cards, Worksheet, Game & Study Guide Patterns
OK.K.D. Data & Probability (D) K.D.1. Collect, organize, and interpret categorical data. K.D.1.3. Draw conclusions from real-object and picture graphs.
OK.K.GM. Geometry & Measurement (GM) Geometry & Measurement (GM)
K.GM.1. Recognize and sort basic two-dimensional shapes and use them to represent real-world objects. K.GM.1.1. Recognize squares, circles, triangles, and rectangles.
Quiz, Flash Cards, Worksheet, Game & Study Guide Shapes
K.GM.1.2. Sort two-dimensional objects using characteristics such as shape, size, color, and thickness.
Quiz, Flash Cards, Worksheet, Game & Study Guide Shapes
K.GM.1.3. Identify attributes of two-dimensional shapes using informal and formal geometric language interchangeably.
Quiz, Flash Cards, Worksheet, Game & Study Guide Shapes
K.GM.2. Compare and order objects according to location and measurable attributes. K.GM.2.1. Use words to compare objects according to length, size, weight, position, and location.
K.GM.2.2. Order up to 6 objects using measurable attributes, such as length and weight.
K.GM.2.3. Sort objects into sets by more than one attribute.
Quiz, Flash Cards, Worksheet, Game & Study Guide Attributes
OK.K.N. Number & Operations (N) K.N.1. Understand the relationship between quantities and whole numbers. K.N.1.1. Count aloud forward in sequence to 100 by 1’s and 10’s.
Quiz, Flash Cards, Worksheet, Game & Study Guide Odd and Even
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
K.N.1.2. Recognize that a number can be used to represent how many objects are in a set up to 10.
Quiz, Flash Cards, Worksheet, Game & Study Guide Odd and Even
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
K.N.1.3. Use ordinal numbers to represent the position of an object in a sequence up to 10.
Quiz, Flash Cards, Worksheet, Game & Study Guide Ordinals
K.N.1.5. Count forward, with and without objects, from any given number up to 10.
Quiz, Flash Cards, Worksheet, Game & Study Guide Odd and Even
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
K.N.1.6. Read, write, discuss, and represent whole numbers from 0 to at least 10. Representations may include numerals, pictures, real objects and picture graphs, spoken words, and manipulatives.
K.N.1.7. Find a number that is 1 more or 1 less than a given number up to 10.
K.N.1.8. Using the words more than, less than or equal to compare and order whole numbers, with and without objects, from 0 to 10.
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
Quiz, Flash Cards, Worksheet, Game & Study Guide Symmetry
K.N.2. Develop conceptual fluency with addition and subtraction (up to 10) using objects and pictures. K.N.2.1. Compose and decompose numbers up to 10 with objects and pictures.
K.N.3. Understand the relationship between whole numbers and fractions through fair share. K.N.3.1. Distribute equally a set of objects into at least two smaller equal sets.
Quiz, Flash Cards, Worksheet, Game & Study Guide Symmetry
K.N.4. Identify coins by name. K.N.4.1. Identify pennies, nickels, dimes, and quarters by name.