Oklahoma Academic Standards Build-A-Lesson
English Language Arts ELA
Math Math
Science Science
Social Studies Social Studies
Kindergarden K
First Grade 1st
Second Grade 2nd
Third Grade 3rd
Fourth Grade 4th
Fifth Grade 5th
Sixth Grade 6th
Seventh Grade 7th
Eighth Grade 8th
Ninth Grade 9th
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OK.1.A. Algebraic Reasoning & Algebra (A) Algebraic Reasoning & Algebra (A)
1.A.1. Identify patterns found in real-world and mathematical situations. 1.A.1.1. Identify, create, complete, and extend repeating, growing, and shrinking patterns with quantity, numbers, or shapes in a variety of real-world and mathematical contexts.
OK.1.D. Data & Probability (D) 1.D.1. Collect, organize, and interpret categorical and numerical data. 1.D.1.3. Draw conclusions from picture and bar-type graphs.
Quiz, Flash Cards, Worksheet, Game & Study Guide Graphs
OK.1.GM. Geometry & Measurement (GM) Geometry & Measurement (GM)
1.GM.1. Recognize, compose, and decompose two- and three-dimensional shapes. 1.GM.1.1. Identify trapezoids and hexagons by pointing to the shape when given the name.
Quiz, Flash Cards, Worksheet, Game & Study Guide Shapes
Quiz, Flash Cards, Worksheet, Game & Study Guide Solids
Quiz, Flash Cards, Worksheet, Game & Study Guide Symmetry
1.GM.1.4. Recognize three-dimensional shapes such as cubes, cones, cylinders, and spheres.
Quiz, Flash Cards, Worksheet, Game & Study Guide Solids
1.GM.2. Select and use nonstandard and standard units to describe length and volume/capacity. 1.GM.2.1. Use nonstandard and standard measuring tools to measure the length of objects to reinforce the continuous nature of linear measurement.
Quiz, Flash Cards, Worksheet, Game & Study Guide Measurement
Quiz, Flash Cards, Worksheet, Game & Study Guide Measurement
1.GM.2.4. Describe a length to the nearest whole unit using a number and a unit.
1.GM.2.5. Use standard and nonstandard tools to identify volume/capacity. Compare and sort containers that hold more, less, or the same amount.
1.GM.3. Tell time to the half and full hour. 1.GM.3.1. Tell time to the hour and half-hour (analog and digital).
Quiz, Flash Cards, Worksheet, Game & Study Guide Telling Time
Quiz, Flash Cards, Worksheet, Game & Study Guide Time
OK.1.N. Number & Operations (N) 1.N.1. Count, compare, and represent whole numbers up to 100, with an emphasis on groups of tens and ones. 1.N.1.2. Use concrete representations to describe whole numbers between 10 and 100 in terms of tens and ones.
Quiz, Flash Cards, Worksheet, Game & Study Guide Place Value
Quiz, Flash Cards, Worksheet, Game & Study Guide Place Value
1.N.1.3. Read, write, discuss, and represent whole numbers up to 100. Representations may include numerals, addition and subtraction, pictures, tally marks, number lines and manipulatives, such as bundles of sticks and base 10 blocks.
Quiz, Flash Cards, Worksheet, Game & Study Guide Number Words
Quiz, Flash Cards, Worksheet, Game & Study Guide Place Value
Quiz, Flash Cards, Worksheet, Game & Study Guide Place Value
1.N.1.4. Count forward, with and without objects, from any given number up to 100 by 1s, 2s, 5s and 10s.
Quiz, Flash Cards, Worksheet, Game & Study Guide Odd and Even
Quiz, Flash Cards, Worksheet, Game & Study Guide Odd and Even
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
1.N.1.5. Find a number that is 10 more or 10 less than a given number up to 100.
1.N.1.6. Compare and order whole numbers from 0 to 100.
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
1.N.1.7. Use knowledge of number relationships to locate the position of a given whole number on an open number line up to 20.
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
Quiz, Flash Cards, Worksheet, Game & Study Guide Sequencing
1.N.1.8. Use objects to represent and use words to describe the relative size of numbers, such as more than, less than, and equal to.
Quiz, Flash Cards, Worksheet, Game & Study Guide Symmetry
1.N.2. Solve addition and subtraction problems up to 10 in real-world and mathematical contexts. 1.N.2.1. Represent and solve real-world and mathematical problems using addition and subtraction up to ten.
1.N.2.3. Demonstrate fluency with basic addition facts and related subtraction facts up to 10.
1.N.3. Develop foundational ideas for fractions. 1.N.3.1. Partition a regular polygon using physical models and recognize when those parts are equal.
Quiz, Flash Cards, Worksheet, Game & Study Guide Fractions
Quiz, Flash Cards, Worksheet, Game & Study Guide Fractions
1.N.4. Identify coins and their values. 1.N.4.1. Identifying pennies, nickels, dimes, and quarters by name and value.
Quiz, Flash Cards, Worksheet, Game & Study Guide Money
1.N.4.2. Write a number with the cent symbol to describe the value of a coin.
Quiz, Flash Cards, Worksheet, Game & Study Guide Money
1.N.4.3. Determine the value of a collection of pennies, nickels, or dimes up to one dollar counting by ones, fives, or tens.
Quiz, Flash Cards, Worksheet, Game & Study Guide Money